Graphic design contract, Copper Kettle Brewing identity
Graphic design contract template with concepts, rounds and usage rights
Two things end design relationships: an endless run of revisions nobody priced, and a client who does not know whether they can put the logo on a shirt they sell. This contract counts the concepts and rounds for every deliverable and sets out the usage rights medium by medium.
The document, page by page
Every page as it renders and as it prints, with nothing summarised. Read the wording before you reuse it.
Section by section
What each section is for, so you can keep the ones you need and drop the rest.
- Parties and key terms
- Designer and client, then the fee, the concept count, the rounds and the kill fee.
- 1. Deliverables
- Six deliverables with formats, concepts, rounds and dates, what a round is, and exclusions.
- 2. Usage rights
- A six row rights table by medium, and what the designer keeps and may show.
- 3. Fees and the kill fee
- Two payments of $1,600, the hourly rate for extra work, and what is owed if the project stops.
- 4. Working together
- What the client supplies, who checks label compliance, and the originality warranty.
- 5. General
- Ending the contract, disputes, and what this contract replaces.
- Signatures
- A block for the designer and one for the client.
How to adapt this agreement
For a single logo job, cut the deliverables table to two rows and drop the usage table to three lines, because a small client will not read six. For an ongoing retainer, replace the fee clause with a monthly allocation and a rollover rule, and change the usage table to cover everything produced during the term. For work that will be licensed rather than sold outright, change clause 2.1 so copyright stays with the designer and the client gets a licence instead, and then the usage table becomes the whole commercial deal rather than a summary of it.
Who this is for
A small studio or a freelance designer doing identity work for a product business, and a client who has never bought design before and does not know which questions matter. The deliverables table and the usage table between them answer almost every question that comes up later: how many looks will I see, how many times can I change my mind, and where am I allowed to put this. It is written for a one off identity project rather than a retainer, and it deliberately keeps trade mark searching and label compliance with the client, because a designer who takes those on is taking on risk nobody has priced.
What makes this document work
Concepts and rounds are counted per deliverable
The logo starts with three concepts and two rounds, the secondary mark with one and two, the pale ale label with two and two. A designer quoting from this table knows what it costs, and a client can see what buying one more concept adds.
Usage rights are a table, not a sentence
Six rows cover packaging, signage, digital, advertising and merchandise for sale as perpetual, and exclude resale of the artwork itself. The brewery can answer the shirt question without emailing the designer.
The kill fee is explained, and capped
Fifty percent if the client stops after concepts are presented, nothing further if it stops before. An info callout says why: the designer held the dates and turned other work away, and the cap keeps it from becoming a penalty for changing direction.
Questions people ask
What should a graphic design contract include?
The deliverables with formats, the number of concepts and revision rounds for each, what counts as a round, exclusions, the fee and its payment points, usage rights by medium, what the designer keeps, and what happens if the project stops partway through.
How many logo concepts should a designer present?
Enough to explore genuinely different directions without turning the project into a catalogue. Three is the number in this contract, with two rounds of refinement on the chosen one. Anything more is charged at the hourly rate rather than absorbed.
Who owns a logo after it is designed?
The client, on payment in full, not on delivery. Clause 2.1 says so explicitly. The designer keeps the working files, the unused concepts and its own reusable assets, and may show the finished work in its portfolio once the product is on sale.
What is a kill fee?
A payment owed when a client stops a project after work has started. Here it is 50 percent of the fee if concepts have already been presented, less anything paid, and the client receives nothing it has not paid for in full.
Does the designer check the label is legal?
No, and clause 4.2 says so. The designer sets the copy the client supplies in the sizes specified. Checking that the label meets the labelling and alcohol laws, including the standard drinks statement and the pregnancy warning mark, sits with the client and its printer.
Is a trade mark search part of the work?
Not here. Clause 4.3 warrants the work is original and not knowingly copied, but says plainly the designer does not search the register, so the client should have the chosen name and mark searched before committing to a print run.
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